Case study

Warzone Houston: the event Warhost.App was built for

A forty-player, twenty-table, five-round Horus Heresy narrative weekend at Sam Houston Race Park, run on its own site at warzoneheresy.app.

The brief

Two sides, Loyalist and Traitor, fighting over a planet across five rounds, with a running war tally, a war map that changes hands as tables are won, mission sheets per table, hobby voting between opponents after every game, and awards at the end for generalship, painting, lore and sportsmanship. Pairings had to keep sides apart, never repeat an opponent or a table, honour "rather not play" requests and a Zone Mortalis table everyone was promised a turn on.

What players got

What the organizers got

Then other organizers asked for it

Warhost.App is that app made general: any game system with its own factions and theme, competitive and narrative formats, player registration and ticket sales, seasons for stores, and a site of your own live within minutes of ordering. Warzone Houston still runs on it. Click through the live demo to see the same thing with twenty fictional players, or run your own.